Guide · Arcane Atlas

Build interactive maps for your campaign with Arcane Atlas

Arcane Atlas turns any world into a living, interactive atlas: draw or upload your map, pin cities and dungeons, connect regions with portals, design faction banners and share a read-only player view — no editing rights, no spoilers.

Why an interactive map?

A static image cannot keep up with a running campaign. With Arcane Atlas you reveal locations as your party discovers them, hide what they should not see yet, attach lore to every marker and give your players a clickable table of contents for the world. It works for any setting — your own homebrew, Eberron, Exandria, the Witcher's Continent or the Forgotten Realms.

Step-by-step

  1. Create the base map. Open the map generator and either build a world from prefab lands and icons or upload art you already own. Save it as a new map in your atlas.
  2. Plot your key locations. Add markers for the cities, ruins, dungeons and landmarks your campaign touches — for example Waterdeep or Baldur's Gate if you play in the Forgotten Realms. Give each one a short description and rich-text lore.
  3. Connect regions with portals. Use the portal marker type to link a city marker to a detailed sub-map — a street plan, a dungeon level or a regional map. Players click and travel between your maps.
  4. Design faction banners. Create the factions of your world and give each one heraldry with the procedural banner designer — unique banners at zero storage cost.
  5. Share a player view. Toggle public visibility per marker, generate a share link and send it to your party. Players see only what you have revealed — no editing, no spoilers.

One toolkit, any world

Beyond maps, Arcane Atlas includes the map studio, faction banners, Letter Forge for in-game documents, the Sonic Vault music library and a Foundry VTT minimap. Arcane Atlas ships as a blank canvas — you bring the setting, the tool handles the interactivity.

by Minvus